Downloads & Mirrors FTW
I see people posting stuff like Glide64 and the like -- I just wanted to let anyone know that you can feel free to post any sized package on this server, whether it's plugins, textures, or Emulators and executables themselves. The server can take it.
- Charlie's blog
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Glide64 "Napalm WX" Release 1

There's a new Glide64 version released! Get the latest version for the best results.
Click here to see the release notes and download.
- Fierce Deity's blog
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Small W.I.P.
 snap0012.jpg)
| Attachment | Size |
|---|---|
| Mario Kart 64 (U) snap0012.jpg | 104.86 KB |
- Gecko's blog
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Site updated!
I've updated Drupal to v 6.13 as well as many of the modules. Also added another 20 or so users, hopefully some of them are active :)
There's also now a feed above that shows most recent project, forum, and project posts.
- Charlie's blog
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Site updates, user registration faux pas
Been a while since I posted on here. My design and development work (my real job) has been on the up-and-up, which is a great thing but has also stolen time away from side projects like this. Upon checking things out this evening I realized that there were a few dozen (and about a hundred fake) requests for accounts that had not been granted. These go back a couple of months, and I just wanted to apologize to anyone that may see this and was trying to get an account setup on here. It's a big mistake of mine and I hope hasn't hurt the growth of the site too much :(
(this was a result of request emails that had gone to a secondary email account's spam folder and certainly shouldn't have been overlooked -- while I'm on the matter, if anyone would like to help administer the site on a more "superuser" basis please shoot me a message on here or to my email [charlie at csdesignco dot com] and let me know!)
On a secondary note, I will be performing some big site updates and adding some more cool features this week. I will post an update when it's been handled. Thanks to everyone that's been discussing and posting on here.
- Charlie's blog
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Get involved!: Ocarina of Time retexturing SDK
The intention of this rushed page is pointing out were you will find everything you need to know to start retexturing, provided you have photoshop.
Including
- Technical knowledge
- Artistic knowledge
- Material to work with
- Texture references
- Tools
Find it in the tutorials section or here.
- mode7's blog
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Two new Tutorials posted
I made two new tutorials aimed at beginners:
Basic Environment Textures - Part I (Easy)
In this tutorial you will learn, how to create a simple environment texture (in this case: sand). You can use this on most simple rather single colored environments like grass, grock walls, dirt...

Some techniques this tutorial will cover:
- Make a texture tiling using the clone brush
- Use the color of the original texture
- Use some shading of the original
- Use color match
Go to the tutorial
Basic Environment Textures - Part II (Easy)
In this tutorial, you will learn how to combine different environmental textures to create a new one. This is especially usefull, when you do whole areas.

If you have not watched Part I you should do this now.
Here are some techniques we will cover:
- Working with layers
- Use a layer mask to blend textures
- Use a clone brush
Go to the tutorial
- mode7's blog
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Tutorial: How to do cartoon style textures like in mode7's Mario 64 pack?
This tutorial leads you through the process of creating an earth wall texture from scratch. You will aquire all skills required to do these kind of textures, yet a graphics tablett is recommended.
The tutorial is in the attachments, as well as some psds you can use for further insight and reference (also containing the texture from the tutorial)
- mode7's blog
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Mario Kart World Tour updated
Hey, here's a new update for my Mario Kart 64 pack!

There are also 2 banners left, one more than really needed, but I'd like to throw out the EmuTalk banner due to its lack of colors. Here's the newest addition:

I'm also currently into Mario64 editing:


VL-Tone is doing a great job on getting his object importer for Toad's Tool 64 done. :)
- Gecko's blog
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